Sea of Thieves promises to give players what they want
Of course, Rare do not want to forget to surprise users of their open world of corsairs.
The guys from Rare are very focused on creating post-release content for Sea of Thieves , and they have talked about it in an interview with the North American portal Gamespot in which they have discussed what they have prepared and, also, on how to give fans what they want .
Joe Neate and Mike Chapman have been the ones who have talked about it. "What we want to achieve is a mix between giving fans what they want, and putting Sea of Thieves in the middle of the whirlwind, but we also want to surprise them." If people ask for more regions to explore, we not only give them, but they we offer them making the aesthetic part fundamental for the gameplay with an area with volcanoes that is geologically unstable. "
" We want to surprise the players, " said Neate. "And there are things we do in the game that are totally unexpected, and I think it's a mix of the healthiest for the game right now."
Neate wanted to contribute her bit. "It's great because we're constantly updating the title and adding elements on a regular basis." After The Hungering Deep , one of the things we thought we learned was the fact that social interaction is great and that fans love it when you give them reasons to use it, "said the creative manager.
Sea of Thieves has exceeded Microsoft's sales expectations , and the American company and the British studio are very satisfied with the performance of the game.
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