Three parts of your body that benefit from video games
In addition to improving decision-making, enhancing creativity and delaying dementia, video games have beneficial effects on organs in your body other than the brain. Specifically in these three:
Eyes. Gamers see the world in a different way. Moreover, they are able to extract more information from a visual scene than most of us, as Greg Appelbaum and his colleagues at Duke University (USA) have discovered. To test it, they subjected a series of subjects to a series of visual memory tests.in which, for only one tenth of a second, a set of 8 letters arranged in a circular shape appeared on a screen. A few moments later, an arrow pointing to one of the points where there was a letter before was displayed, so that the participants had to find out which letter had been there before. In all cases, those who spent time every day playing video games had more success than non-players, according to the authors of the work in the journal Attention, Perception and Psychophysics .
Hands. For those who develop their profession at the operating table, video games can also be powerful allies. A study published in the Archives of Surgeryrevealed that surgeons who use laparoscopic techniques - a minimally invasive surgical technique, usually abdominal, that is practiced through small incisions - operate 27% faster and with a percentage of error 37% lower if they play with video games an average three hours a week, compared to those who rarely sit in front of a console, since they improve their manual skills.
Michelines Although the abuse of video games has been traditionally blamed for the increase in childhood obesity, a recent study by the George Washington University School of Public Health and Health Services (USA) suggests thatNew electronic games that involve body movements can encourage physical exercise among children at high risk of weight gain , according to Games for Health magazine. Add to this that scientists from the University of Oklahoma have shown that, in adolescents between the ages of 12 and 18, video games involving physical activity involve a caloric burn equal to or greater than that produced during moderate exercise or practicing a team sport.
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